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Chaos V-Ray 6, Update 2.2 (6.20.02) for Cinema 4D Win x64

Started by CZFXP, Mar 07, 2026, 09:59 AM

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CZFXP



Free Download Chaos V-Ray 6, Update 2.2 v6.20.02 for Cinema 4D | 3.4 Gb

Chaoshas releasedV-Ray 6, Update 2.2 for Cinema 4D. Apart from fixes in the detected issues, this version hosts a couple of noteworthy enhancements as well

Owner:Chaos Group

Product Name:V-Ray

Version:6 Update 2.2 (6.20.02)

Supported Architectures:x64

Website Home Page :You are not allowed to view links. Register or Login

Languages Supported:english

System Requirements:Windows *

Software Prerequisites:pre-installed Maxon Cinema 4D R21 - 2024

Size:3.4 Gb

.

New Features

V-Ray

-    Use system memory for rendering with V-Ray GPU

Modified Features

V-Ray

-    Add animation options to V-Ray Bitmap node texture and classic shader

-    Automatically set Start Node for converted materials

-    Support for the Multi Shader

-    Expose the phase function parameter for Environment Fog

-    Add ports for user-defined output closures of OSL material nodes

-    Surface properties have a too low hard limit

-    Add support for the native compositing tag

-    Add support for Redshift Color Layer, Material Layer, and Material Blender nodes

VRayTextures

-    Implement Batch Load feature in VRayMultiSubTex

-    Add an option to reload, edit, and locate images in the classic V-Ray Bitmap shader

VRayVolumeGrid

-    Provide preset for Pyro volumes

VRayPhysicalCamera

-    Add Automatic Vertical Tilt, Guess Vertical Tilt, and Guess Horizontal Tilt parameters

Bug Fixes

V-Ray

-    Updates on classic materials may prevent viewport interactive updates

-    Modifying imported vrscene may break the Cinema 4D scene rendering

-    Depth of Camera should utilize camera clipping values even when clipping is not enabled

-    Non-default texture outputs are not working with plugin lists

-    Crash when starting render without accepted EULA

-    Cinema 4D 2024 crashes when loading the last file from the profiler

-    Anima 4D characters texture mapping is incorrect when exporting to Chaos Cloud

-    LightMix back to the scene doesn't work as expected with IES lights

-    Splines and gradients cannot be imported for classic shaders

-    Wrong import and export of transparency layers in native materials

V-Ray, VRayProxy

-    VRayProxyHook can leak Proxy properties nodes

V-Ray GPU

-    Cinema 4D freezes when rendering

VRayTextures

-    Wrong material projection in specific scene after material update

V-Ray for Cinema 4Dputs industry-standard technology for photorealistic 3D rendering into the hands of Cinema 4D artists and designers. With smart tools and powerful rendering capabilities, Chaos V-Ray's combination of speed and creative control is perfect for any project. Chaos has releasedV-Ray 6 for Cinema 4D.New features in the latest major version of the renderer include V-Ray Enmesh, Chaos's system for repeating geometry across the surface of an object without instancing, and procedural clouds in V-Ray Sky. Changes unique to the Cinema 4D edition include the option to convert existing V-Ray materials to the new V-Ray Node materials and support for rendering particles, including those generated by X-Particles.

Live webinar: Introducing V-Ray 6 for Cinema 4D

We hosted a live webinar, introducing V-Ray 6 for Cinema 4D. Watch the recording as our own, Chaos experts and guest presenters from 3D Render and Beyond familiarize you with all the new features, demonstrate how they can help you and provide useful tips on how you can make the most of your V-Ray 6 experience.

Chaos Groupis a worldwide leader in computer graphics technology, helping artists and designers create photorealistic imagery and animation for architecture, design, and visual effects. Chaos Group's award-winning physically-based rendering and simulation software is used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. Today, the company's research and development in ray-traced rendering, cloud computing and real-time ray tracing is shaping the future of creative storytelling and digital design. Founded in 1997, Chaos Group is privately owned with offices in Sofia, Los Angeles, Prague, Seoul, and Tokyo.

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