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[MULTI]Chaos V-Ray 7 Update 1, hotfix 1 (7.10.01) for Maxon Cinema 4D Win x64

Started by CZFXP, Mar 12, 2026, 01:35 AM

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CZFXP



Free Download Chaos V-Ray 7 Update 1, hotfix 1 (7.10.01) for Maxon Cinema 4D | 8.7 Gb

Chaoshas releasedV-Ray 7, hotfix 2 for Cinema 4D. This hotfix include modified features and bug fixes that improve the Base release.

Owner:Chaos Group

Product Name:V-Ray 7

Version:Update 1, hotfix 1 (Build: 7.10.01)

Supported Architectures:x64

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Languages Supported:english

System Requirements:Windows *

Software Prerequisites:pre-installed Maxon Cinema 4D R21 - 2025

Size:8.7 Gb

Official release, V-Ray 7, update 1, hotfix 1 (Build 7.10.01)  - Date: Aug 26, 2025

Modified features

V-Ray

-    Change the classic UVWtransform parameters to show standard transform units instead of vector representation in the composited matrix

-    Add support for rendering animations using the Custom Frames frame range

-    Support vertex map as velocity for motion blur

-    Use the UVW generator from the input bitmap of a Normal Map

-    Update V-Ray and V-Ray GPU to OCIO v2.4

Bug fixes

V-Ray

-    Crash when deleting the last Environment Fog gizmo in GPU interactive

-    Disable the map channel when using triplanar mapping in VRayCarPaint2

-    Geom Scatter with lights doesn't render in Interactive

-    Crash with circular instance object referencing itself

-    Chaos Scatter rendered the Z axis incorrectly using the 'look at' option

-    Cinema4D Hair Objects are always re-exported in interactive

-    V-Ray Decal with outline shader interacts with Chaos Scatter, producing artifacts with interactive

-    Wrong scale of VFB elements with high DPI scale in Qt6 builds

V-Ray GPU

-    Crash when rendering Animation - Cuda error 700, Error Code 7001, Error Code 7900

Distributed Rendering

-    Unable to save the distributed render utils

VRayMtl

-    The labels in the V-Ray Material should be renamed to roughness in OpenPBR mode

VRayTextures

-    TexFloatOp crashes with VRay GPU

V-Ray VFB

-    The system display scale is not handled correctly in VFB

V-Ray for Cinema 4Dputs industry-standard technology for photorealistic 3D rendering into the hands of Cinema 4D artists and designers. With smart tools and powerful rendering capabilities, Chaos V-Ray's combination of speed and creative control is perfect for any project.  With latest releaseV-Ray 7 for Cinema 4Dbuild 3D environments faster than ever with support for rendering revolutionary Gaussian splats. Collaborate seamlessly in the Cloud and create immersive, interactive virtual tours directly from V-Ray's interface-no third-party apps required. Ensure consistent shading across platforms with support for the OpenPBR standard. Illuminate your scenes with precision using V-Ray Luminaires and an enhanced Sun & Sky model. V-Ray 7 for Cinema 4D also brings powered-up GPU rendering, expanded creative control in the VFB, hundreds of new and improved Cosmos assets, and much more.

What's new in V-Ray 7 for Cinema 4D

Transform your creative process with V-Ray 7. Speed up environment creation, collaborate more efficiently, and deliver immersive experiences for your clients. Meet tight deadlines without compromising quality, and achieve more faster.

Chaosdevelops visualization technologies that empower artists and designers to create photorealistic imagery and animation across all creative industries. The firm's physically based renderer, V-Ray, has been honored with both an Academy Award and an Engineering Emmy for its role in the widespread adoption of ray-traced rendering in motion pictures and television.



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