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Corona Renderer 11 Hotfix 1 Incl. Material Library for 3DS MAX 2016-2024

Started by CZFXP, Mar 05, 2026, 03:21 AM

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CZFXP



Corona Renderer 11 Hotfix 1 Incl. Material Library for 3DS MAX 2016-2024

x64 | Language: English | File Size: 5.83 GB



Corona Renderer for 3ds Max is now available with many new features to this CPU-based un(biased) photorealistic renderer. Render times can be reduced by as much as 50 to 70% thanks to the new denoising capability, which is based on the 3D scene information and not just a 2D post-process effect, while adaptive rendering further reduces noise and grain in renders. Corona now also efficiently handles scenes with more than 255 lights.

Workflow is accelerated thanks to multiple render regions in interactive rendering, the Visual Frame Buffer allowing renders to be saved for quick A / B comparisons, the use of Nitrous for viewport drawing of all Corona Light / proxy / scatter items, and the option to display Corona Scatter objects as pointclouds in the viewport.

The update also brings with it an extensive list of other improvements and features, bug fixes, and support for all versions of 3ds Max, including the recently released 2017 version, in the installer.

Rendering Quality

Corona Renderer offers both biased and unbiased rendering solution at the user's discretion. In both cases it delivers predictable, reliable, and physically plausible results with no compromises in quality.

Ease Of Use

Usability is our strongest weapon. Render setup is really as simple as pressing "Render". Most new users will learn Corona in just one day, and fall in love with it over the next few.

Interactive Rendering

Corona Renderer brings you state of the art, fully-featured interactive rendering. You can change materials, lights, and create and adjust geometry while rendering. There is no need to manually restart or update the rendering, as it happens automatically, usually within less than a second. It runs completely on the CPU, so it has no limitations to what it can handle.

Flexibility

Corona Renderer is extremely flexible. We understand how important it is to be able to "bend" physical laws to deliver the results your clients expect. So Corona supports numerous reality hacks which allow you to get exactly the effect you desire.

Speed

Speed is an important factor in production that cannot be ignored. A usable renderer must always deliver results as fast as possible and that is why we are always looking for.

Workflow Tweaks

The output quality and speed are not the only things that make a great renderer. That is why Corona comes with many "little" workflow tweaks that will make your life much easier.

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