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PC (WINDOWS - LINUX) DOWNLOADS => APPLICATIONS => Topic started by: CZFXP on Mar 12, 2026, 06:28 PM

Title: [RG+NF]JangaFX LiquiGen 1.0.3 (x64)
Post by: CZFXP on Mar 12, 2026, 06:28 PM
(https://i126.fastpic.org/big/2025/1030/bb/e0b988baf7b4d8e54bafe473225e1abb.avif)

JangaFX LiquiGen 1.0.3 (x64)

File size: 105.5 MB


We want you to master the element of water and LiquiGen is the easiest real-time liquid simulation tool you'll ever use. LiquiGen allows you to create anything from water and blood to ketchup and slime. With real-time meshing, customizable forces, sparse simulation domains, and a real-time path tracer, you'll be able to reach elemental mastery in no-time.

Liquid Simulations Have Never Been Easier.

Liquid simulations have been notoriously difficult because of the knowledge required and the time and compute power needed. With an intuitive UI derived from EmberGen, you assemble a small node graph to create the perfect setup for your simulation. Press play, and tweak parameters in real-time. When you're ready to export, simply click export and you're done!

Game Ready Exports Are Our Norm.

LiquiGen has a games workflow unlike any other visual effects package in the industry. Generate game-ready, fully assembled flipbooks in seconds, then preview your flipbook animations with our inspector tool. Export Vertex Animated Textures (VAT) or Mesh Flipbooks with ease. We built LiquiGen from the ground up with games in mind.

Instantly Export Game and Film Ready Assets

Export an array of game-ready data types with no special setup required

Alembic Caches for particles, meshes, and foam

Mesh Flipbooks and VAT Textures

Flipbooks & Sequences

Normal Maps

Refraction Maps

Animated Decals

Features

Real-time Simulations

Harness your GPU to edit simulations in real-time.

Alembic Exports

Export of .abc files supported

State of the Art Liquid Rendering

Utilize our renderer for high quality results instantly and real time

Export Image Sequences & Flipbooks

EXR, PNG, TGA

20 Projects Included

Learn LiquiGen by dissecting our projects

Most Fun You'll Ever Have

Simple interface, amazing performance, incredible results

Import Animated Meshes

Import FBX and Alembic files for use as emitters and colliders

Professionally Designed User Interface

The best UI you have ever used in any software, period.

Whats New

New Additions

Added Shift+D shortcut to toggle diagnostics panel

Mesh Flipbooks now export metadata in a JSON file

Improvements

Improved clarity of several tooltips in the Render and Export Image nodes

Improved error messages on Export: Image node's camera selector

Improved UI of Force Masks parameters

Changes

Made shortcut key name in preferences expand when resizing window and added tooltip

The noise viewer in the Force Noise Node is now affected by the rotation parameter

Removed Inherit Sun Color from the Light: Directional node

Removed Falloff from the Light: Directional node

Fixes

Fixed accumulation not accumulation for sample 2

Fixed black pixels appearing in the viewport

Fixed a crash caused by exporting a capture type that doesn't output anything on its own, but receives inputs

Fixed integer values sometimes showing as different when multi-editing nodes

Fixed default number of samples of Export Image node

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