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PC (WINDOWS - LINUX) DOWNLOADS => APPLICATIONS => Topic started by: CZFXP on Mar 11, 2026, 03:48 PM

Title: [RG+NF]Cascadeur 2025.2 (x64)
Post by: CZFXP on Mar 11, 2026, 03:48 PM
(https://i.postimg.cc/6pCYQQVp/th-qz-ZAMwh-Xuvzz-EMfn6w-Kaffu-Bl-KPej94-I.avif)

Cascadeur 2025.2 (x64)

File size: 309.4 MB 


Cascadeur is a standalone 3D software that lets you create keyframe animation, as well as clean up and edit any imported ones. Thanks to its AI-assisted and physics tools you can dramatically speed up the animation process and get high quality results. It works with .FBX, .DAE and .USD files making it easy to integrate into any animation workflow.

RIG YOUR MODELS EASILY

Drag-and-drop joints of your character with the Quick Rigging Tool to generate the rig automatically. One-click rig standard skeletons from Daz3d, Character Creator, Mixamo, Unreal Engine, Metahuman, Player.me, etc.

MAKE ANY ANIMATION EDITABLE

Animation Unbaking turns any baked animation, where each frame is keyframe, into an editable one. It automatically selects the keyframes and interpolation intervals with the desired precision making the animation ready for editing

HANDY CONTROLLERS FOR FINGERS

Control fingers with intelligent AutoPosing controllers. Dramatically speed up the process of animating hand behaviour and gestures

EASY TO PHYSICS

AutoPhysics allows you to achieve realistic and natural motion, while altering your animation as little as possible. The suggested animation is displayed on a green double of your character

ADD LIFE WITH SECONDARY MOTION

Adjust the slider to shake, bounce and overlap them body parts to make your animation come alive. Very useful for idles, action moves, etc.

TURN VIDEOS INTO ANIMATION

Use Video Mocap along with Animation Unbaking and Fulcrum Motion Cleaning to clean up and edit the animation to get a high quality result

COPY/PASTE RETARGETING

Transfer animations between characters with only two clicks. Works for any humanoid characters of different proportions regardless of their skeletal structure

Whats New

Improved inbetweening: tangents are now taken into consideration, we added style options like walking or running and inbetweening now works much better on short intervals

Automatic fulcrum point detection

Tangents manipulation in viewport

Improved UX in constraints

Fulcrum cleaning tool now also removes knee popping

Character interaction works correctly in ballistics

Improved video mocap - the tool automatically improves global positioning of the character, cleans foot sliding

Support for 3DConnexion 3D mouse

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