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PC (WINDOWS - LINUX) DOWNLOADS => APPLICATIONS => Topic started by: CZFXP on Mar 10, 2026, 10:35 PM

Title: [RG]Boris FX Sapphire 2025.5 (x64) for Adobe Photoshop
Post by: CZFXP on Mar 10, 2026, 10:35 PM
(https://i.postimg.cc/RVxMm0yD/y-O10zza-Kx519-PZYQVxb-Fogv-LVN0-Yr-Xo-O.jpg)

 Sapphire plugins let you create stunning organic looks unmatched by any host native effect tools.

Key features include over 270 effects and 3000+ presets, a powerful Effect and Transition Builder, and integrated tracking and masking with the Academy Award-winning Mocha.

Sapphire's superior image quality, control, and render speed offers massive time-savings allowing creatives to focus on what matters most, delivering an impact that keeps audiences coming back.

Sapphire PixelMosh

Glitch your art with beautifully precise imperfections using the new Sapphire PixelMosh plugin.

Smear and drag pixels from one group of frames to another.

Add bursting blobs of color that bloom and pulsate or digital decay with corrupted, stuck frames.

Combines seamlessly with other Sapphire damage effects inside S_Effect and S_Transition.

Sapphire Dust

Breathe life into every frame with the new Sapphire Dust Effect. S_Dust is blazing-fast, replicates the look of a simple particle simulation without the complexity, and includes rich, user-friendly controls.

It's perfect for adding a touch of photorealism to CG renders, creating a cinematic atmosphere, and enhancing motion graphics.

Set the mood with a few shimmering specks or unleash a turbulent sandstorm. Create more stunning results by pairing it with other classic Sapphire effects inside S_Effect and S_Transition.

Improved Time Effects

Every effect in the Sapphire Time category is re-engineered with better behavior and refined functionality.

The collection features 30 effects focused on time manipulation.

Each effect now renders quickly and accurately, and you can now use them within S_Effect and S_Transition.

Sapphire 2025.5 release notes

What's New in Sapphire 2025.5

New Features

    User Interface updates to the Preset Browser, Effect Builder, and Flare Designer

    GPU Support for AMD cards on Windows.

    New and Improved Mocha Features

    "Apply Mask" parameter added to several effects:

        PixelSort

        WarpPolar

        WarpRepeat

        WarpChroma

        Shake

        Distort

        Kaleido

        KaleidoPolar

        KaleidoRadial

    New LensFlares

    New Builder Presets

    New Presets for many effects

Known Issues

    Loading projects from Sapphire 2022 or older: If you get an error similar to "Node _one_minus(#) Prim: one_minus has an invalid combo of arg types" from S_Effect or S_Transition, you need to click "Edit Effect" in your effect parameters and then click "OK" to re-save the S_Effect to the host.

    Premiere: On the first run after Sapphire's installed, the preset browser may not shut down correctly.

    Not all S_UltraZap presets are visible in S_Effect.

    In After Effects, 2022, the Preset Browser, Flare Designer, and Effect Builder may play back slowly on the first use. To resolve, return to the host and allow After Effects to finish caching the timeline.

    UltraZapMocha: Sometimes, a straight line will apear in the zap. To fix this, add an additional control point in mocha in the part of the mocha spline that corresponds to that straight segment. Adjust the control point until the straight line segment goes away.

    Sometimes Mocha tracks slowly. If this happens, close mocha, re-open mocha, then play through the clip inside mocha. After the clip is cached in mocha, tracking will proceed smoothly. Sometimes if the clip is tracking slowly an "unable to track" error will also pop up.

    If Sapphire 2021.5 OFX is installed at the same time as 2021.0 (either AE or AVX), lensflare presets may not show up inside 2021.0. To fix this, all Sapphire plugins installed on a single machine should be 2021.5. If the second installation of Sapphire cannot be upgraded to 2021.5, the Sapphire 2021.0 plugins may be re-installed to restore the 2021.0 compatible LensFlare presets.

    Mac OS, Big Sur: if you open mocha and then open the preset browser, the preset browser will fail and generate an error. If this happens, the host will have to be restarted to fix the preset browser.

    UltraZap: On an open spline zap may do unexpected things when mixing vary-endpoint and looping parameters.

    S_ZComp: The preset browser can't open unless an input is connected to the DepthB input.

    Premiere: The new shadow on LensFlare elements may be squished in Premiere if applied to interlaced footage.

    Premiere: Point widgets may respond slowly in Premiere after a Mocha point track has been created.

    Mocha: The Mocha UI does not correctly locate the default OCIO config file shipped with Sapphire. To use the default OCIO config file shipped with Sapphire, use the OCIO environment variable to locate said the config file.

    PixelMosh and DissolvePixelMosh: These are random by design. As such, please be aware that slight pixel differences between CPU and GPU renders may be noticeable. For the best results when applying S_PixelMosh to clips, please utilize a professional codec and file format, such as a ProRes QuickTime movie, as opposed to a web video codec that employs inter-frame compression, such as H.264 in an MP4 file format.

Compatibility Notes

    2025 Introduced improved stability and compatibility between hosts and presets. As a result some renders may have changed. In most cases the change is subtle.

        Noise patterns changed between 2024.5 and 2025.

        Textures shifted by 1-2 pixels.

        RomanTile: The grout pattern changed.

        Brush: The strokes changed.

        ZapTo: Minor changes in the branches of the lightning.

        ZapFrom: Minor changes in the branches of the lightning.

        Aurora: Minor changes in the noise pattern of the Aurora.

        TextureNoisePaint: Minor changes in the paint pattern.

        Scanlines: Minor shift in the scanlines.

        ScanlinesMono: Minor shift in the scanlines.

        TVDamage: Minor shift in the scanlines.

        TVDamage: dot_speed_y goes in the opposite direction from 2024.5. To update this, negate the parameter.

    Improved Feedbacks: Feedbacks in Sapphire 2024 have been revamped to work better when frames are rendered out of order.

    This means that frames can be rendered in any order both in the timeline and when rendered to disk.

    It also means that the feedbacks may look slightly different compared to prior versions of Sapphire.

    The differences should be minimal, but are most noticable when using a mask.

    The mask is now only from the current frame.

    The full list of effects changed by this feature is:

        S_Feedback

        S_FeedbackBubble

        S_FeedbackDistort

        S_Trails

        S_TrailsDiffuse

        S_TimeAverage

        NearestColor

    Sapphire 2022 has been updated to use CUDA 11 in order to support NVIDIA's latest Ampere cards. (RTX A4000, A5000, and A6000).

    As a result some cards from 2012 are no longer supported. Sapphire 2022 works with CUDA compute capability 3.5 and higher.

    LensFlare: A bug was fixed in Sapphire 2022 in LensFlare, where the saturation parameter inside the plugin didn't apply correctly to all elements.

    Fixing this means that some elements will look different in 2022 if saturation is set to a value different than 1.0.

    ParallaxStrips and StripSlide: These effects may look different from older versions due to a change in the position calculations.

    FilmDamage: Stamps in FilmDamage were upside down in OFX-compatible hosts when compared to Adobe Products and Media Composer.

    A parameter called flip_stamps_vertically was added to allow for projects to be both backwards compatible and compatible between hosts.

    When opening an old project, it will look the same as it did in a prior version.

    If compatibility between host products is desired in an old project, change the value in flip_stamps_vertically on the OFX host to get a result that matches Adobe and Avid products.

    New projects will match between hosts by default.

    LensFlare: In previous versions of Sapphire, the saturation parameter did not affect texture elements.

    This has been fixed with Sapphire 2022, however this means that texture elements in old projects will look different if the project had a saturation value different from 1.0.

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